
What the night needsPrep tonightTwo sheets before the game, one roll when it stalls.
By the night of the game the prep’s usually done, and what trips a table up is the gap after one scene ends when the next isn’t ready, which is the gap everything here is for.
Ledgers
The Night's Ledger
Two free sheets that take ten minutes, and thirty-six scenes for the quiet.
Free · pay what you want, The Night's Ledger (opens in a new tab)
Vol. I
Strangers & Secrets
One roll gives a stranger a want before anyone notices the pause.
No. 1
Encounter Complications
Sits face-down until a fight settles into trading blows.
Vol. III
Story Seeds
A first line and a last one, for when the party wanders off the map.
No. 2
Downtime & Travel
Procedures for the weeks of road and rest between the nights the dice care about.




