
4 titlesThe Sleeper’sTablesFour books of d66 tables with every entry written out.
Four volumes of d66 tables with 504 entries in all, every one of them written out in full, covering what an NPC wants, what the monster is really doing, a story seed with a first line and a last one, and the object in the hoard along with its price and its past.
Vol. I
Strangers & Secrets
Three d66 tables for the people and places the party runs into between fights. Roll on it when a stranger needs to want something right now.
Vol. II
Monster Motives & Tactics
Four d66 tables about how one particular monster behaves. Use them alongside whatever bestiary or monster book your table already runs.
Vol. III
Story Seeds
A book of sentences to start from and end on, with strange inheritances in between. It works for writers at a desk and for game tables at session zero.
Vol. IV
Trinkets & Hoards
Four d66 tables for treasure, covering everything about it except what it's worth. Roll when a pack gets searched or a hoard turns up, and again after the party carries it home.



