The Sleeper’s Options · Paladin
Oath of the Last Stone
Does it fall? This paladin oath spends a whole campaign asking.
Printable PDF · instant download from Etsy

- 4 pages
- Screen and print editions
- Plain text for VTTs
- US Letter
- The 2024 rules for fifth edition
The cover. The rest is in the PDF.
Paladin Oath for 5e
What still stands is what this paladin swore to, and every feature of the Oath of the Last Stone leans on it. The aura cancels Critical Hits. Channel Divinity offers two roads, one that plants the whole line where it stands and one that makes the breaker of things answer for what they broke.
At 15th level, once a day, the oath gets to refuse. Over a campaign that leaves the table asking one question about whatever the paladin has sworn to, and the question is whether it falls.
WHAT'S INSIDE
- One full subclass on the 2024 rules, with features at levels 3, 7, 15, and 20.
- Balanced against the strongest official 2024 subclasses.
- A play note and a d6 flavor table.
- A conversion sidebar for the 2014 rules.
- A screen edition and a plain-white print edition, both US Letter, plus the full text as a plain text file for VTT import.
- The PDF is bookmarked, with no password or lock on it.
Compatible with the 2024 rules for fifth edition. Includes material from the SRD 5.2 by Wizards of the Coast LLC under CC-BY-4.0. Full license statement in the PDF. Unaffiliated with Wizards of the Coast.
Along with three more ruin subclasses, this oath is collected in Ruin & Remnant (Options No. 3, $5.95). The druid who raised the first guardian in this rubble is over in Options No. 1, Dream & Ruin.
We'll Pick Up Next Week, the free letter: sleepersartifice.substack.com
No. 1
Dream & Ruin
A barbarian who teleports through a Rage and a druid whose wall fights back, both built to keep working through level 20.
No. 2
Lullaby & Larceny
A lullaby bard, a sleepwalking monk, a dream-stealing rogue and a warlock who answers to a court, all four for 5e.
No. 3
Ruin & Remnant
What's left of a fortress, an oath, a spell and a temple, in four subclasses for 5e.
No. 4
Keep the Vigil
The night shift, split four ways between a ranger, a sorcerer, a monk and a paladin, all for 5e.
No. 5
Hearth & Home
Home, and four people who keep it safe: a barbarian in the doorway, a bard in the common room, a cleric at the fire and a druid at the hedge.
No. 6
On the Hunt
The Chase, a one-page pursuit procedure any table can run, plus a ranger, a fighter, a rogue and a warlock to run it with.






